Big Plans For Atlantis Visual Effects

Stargate: Atlantis visual effects supervisor Mark Savela reveals that the second half of the show’s season will kick off with the biggest effects sequence viewers will have ever seen on the show.

“We all watched the final mix a couple of days ago, which is amazing,” he enthuses. “It was a sequence done by Image Engine, here in Vancouver.”

Appearing in the second half of the mid-season two-parter, ‘Be All My Sins Remember’d’, Savela reveals that the sequence involves a space battle with more ships that we’ve ever seen before. “It’s finally the big pay off of the first half of the season,” he says. “It’s kudos to all the writers and to Martin [Gero] in particular for writing a great script and allowing us to do that sort of battle.”

The sequence was so big and so complicated that for the first time since the show’s launch, the team used actual models to physically map out the action prior to creating initial CG animatics.

Last season, the finale ‘First Strike’ featured an incredible minute-long visual effects sequence that everyone reckoned to be the longest ever seen in an episode of television, period. Well, ‘Be All My Sins Remember’d’ promises to top that – and then some.

“It’s probably about three to three and a half minutes,” says Savela, of the monster sequence. “It’s really hard to tell, because even the full episode – which I think everyone will really love – when I watched it last time, it felt like just 15-20 minutes. It’s a fun eight minutes of the show, with the VFX intercut between the scenes that are on the planet’s surface.”

The episode will air on January 11th on the Sci Fi Channel.

News Article Courtesy of Mgm